using System;
// 输入源接口，定义所有输入行为
public interface IInputSource
{
    bool MoveInput { get; }
    bool ShiftMoveInput { get; }
    bool IsJumping { get; }


    bool leftClick { get; }
    bool rightClick { get; }
    bool rightHoldClick { get; }

    void onUpdate();

    // event Action OnAttackPressed;
    void StartMove();
    void StopMove();
}
